V
Vitamin K
Guest
This came up in the BASX thread, so I thought I'd break it off into its own thing. I think there's some profitable discussion to be had, and I don't wish for it to be lost in the debate-flood.
Just a quick note: I'm not personally making a call to action for the creation of a new class. As if I had any right to do that. Rather, I just resonate with some things said, and I'd like to add my own thoughts.
So it started with Lightninboy (It's all your fault, LB!)
To which I chimed in:
Then Mojo volunteered:
LB again:
This really strikes a chord with me, because while I appreciate pinewood car performance, I also appreciate aesthetics and creativity. I'm kind of wanting to have the cake and eat it too, because while I like looking at cars that are just for show, something feels kind of sad to me about a car that is never meant to run the track, and run it well.
Street Rod (edit: Not Street Stock) sort of answers this, but I think there's a different art between mounting a pre-formed body, and carving some /original/. Not saying one is superior, just that they are different beasts.
Another example of a pretty car that runs well would be v8dc's "Tigger" car. Tell me that this isn't beautiful. And I've watched it run, too. It is no slouch!
I, personally, was trying to do something similar with my Mid-America entry.

Granted, I didn't manage to execute the performance as well as I might have hoped (as certain MA volunteers have pointed out), and the paint was nowhere near to what I wanted (last minute, late night paint job, FTW). But it sort of underscores what I'm talking about here: Pinewood cars that are meant to /race/, but are actually carved with some geometry. Classes full of candybars and door shims are fun to watch in terms of the times they turn out, but the cars themselves are pretty drab.
Just a quick note: I'm not personally making a call to action for the creation of a new class. As if I had any right to do that. Rather, I just resonate with some things said, and I'd like to add my own thoughts.
So it started with Lightninboy (It's all your fault, LB!)
LightninBoy said:Not suggesting this for BASX - but I've been thinking it would be cool to have a class that promoted a variety of body shapes. For example, have a rule that a part of the body must be at least 1.5" high when measured from the ground. More thought would be need to nail down the rules but the idea is to do have something that forces us away from the candy bar shape.
I know SR does that to a degree, but it would be fun to see hand shaped bodies that don't necessarily look like street cars.
It may even force a few of us to start painting cars again.
On second thought ... never mind. Bad idea.
To which I chimed in:
Vitamin K said:I'd love to see more cars that were fast, but were actually carved into attractive shapes. How to do so in a competitive class would be...tricky though.
Should leagues seek to award some kind of recognition for aesthetics, as well? Maybe this is deserving of its own thread. Pulling it away off topic, here. [smile]
Then Mojo volunteered:
Mojo Racing said:<------ Like this one?![]()
Hand carved, from two pinewood blocks.
LB again:
LightninBoy said:Yes! However, looking like an actual race car or street car would be optional.
This really strikes a chord with me, because while I appreciate pinewood car performance, I also appreciate aesthetics and creativity. I'm kind of wanting to have the cake and eat it too, because while I like looking at cars that are just for show, something feels kind of sad to me about a car that is never meant to run the track, and run it well.
Street Rod (edit: Not Street Stock) sort of answers this, but I think there's a different art between mounting a pre-formed body, and carving some /original/. Not saying one is superior, just that they are different beasts.
Another example of a pretty car that runs well would be v8dc's "Tigger" car. Tell me that this isn't beautiful. And I've watched it run, too. It is no slouch!
I, personally, was trying to do something similar with my Mid-America entry.

Granted, I didn't manage to execute the performance as well as I might have hoped (as certain MA volunteers have pointed out), and the paint was nowhere near to what I wanted (last minute, late night paint job, FTW). But it sort of underscores what I'm talking about here: Pinewood cars that are meant to /race/, but are actually carved with some geometry. Classes full of candybars and door shims are fun to watch in terms of the times they turn out, but the cars themselves are pretty drab.